Black Magik Studios
Local AI tools for retro game art and music.
Make pixel art in Aseprite, write editable MIDI, and keep your retro assets consistent on your own machine.
Local First
Your game pipeline, on your machine.
Run local models, keep your files close, and bring your own checkpoints, LoRAs, SoundFonts, and workflows. Cloud APIs stay optional.
Sigil
Local AI MIDI composition for game music.
Create themes, battle loops, menu music, ambience, motifs, and full MIDI arrangements in one sequencer. Sigil gives you a piano roll, reusable patterns, instruments, effects, SoundFont playback, history, and export tools.
- Generate MIDI ideas with built-in local models trained on general MIDI and game MIDI material.
- Continue songs, add supporting tracks, or fill missing sections while preserving project context.
- Edit every result manually with piano roll, velocity, arrangement, pattern, instrument, and effect controls.
- Preview loops, audition changes, and export finished music to MIDI or audio formats.
Grimoire
Local AI pixel art inside Aseprite.
Generate, refine, convert, and export game-ready art from Aseprite. Grimoire connects local ComfyUI workflows so you can prompt, mask, inpaint, outpaint, clean up, and iterate without leaving your sprite editor.
- Text to image, image to image, inpaint, outpaint, IPAdapter, and ControlNet workflows.
- Pixel-art tools for palette reduction, neural pixelization, Wang tilesets, background removal, and reference generation.
- Custom LoRAs for walk cycles, portraits, terrain tiles, walls, cliffs, buildings, items, and props.
- Hosted API providers are available when you want cloud generation.
Available On itch.io
Own The Black Magik Toolkit
Get Sigil and Grimoire together for local-first AI game art and music. Use the apps, models, docs, and generated assets in your own projects.