Black Magik Studios Documentation

Grimoire Standalone

Tool glossary

Find a tool by its icon and name, then follow its route.

Find a tool by its icon and name, then follow its route.

Pencil

Pencil

Left rail → Draw → Pencil. Draw individual pixels. Availability depends on the selected layer.

Mix Brush

Mix Brush

Left rail → Draw → Mix Brush. Blend pigments while painting. Requires an editable pixel layer. Open instructions

Shading Tool

Shading Tool

Left rail → Draw → Shading Tool. Lighten, darken, or remap painted colors. Availability depends on the selected layer. Open instructions

Eraser

Eraser

Left rail → Eraser (standalone button). Remove painted pixels to transparency. Availability depends on the selected layer.

Bucket

Bucket

Left rail → Bucket (standalone button). Fill a region with color. Availability depends on the selected layer.

Color Picker

Color Picker

Left rail → Color Picker (standalone button). Pick an existing pixel’s color. Availability depends on the selected layer.

Rectangular Selection

Rectangular Selection

Left rail → Marquee Selection → Rectangular Selection. Drag a rectangular selection. Availability depends on the selected layer.

Elliptical Selection

Elliptical Selection

Left rail → Marquee Selection → Elliptical Selection. Drag an oval selection. Availability depends on the selected layer.

Polygonal Selection

Polygonal Selection

Left rail → Marquee Selection → Polygonal Selection. Build a selection from clicked corners. Availability depends on the selected layer.

Lasso / Free Select Tool

Lasso / Free Select Tool

Left rail → Marquee Selection → Lasso / Free Select Tool. Draw a freehand selection. Availability depends on the selected layer.

Select By Color

Select By Color

Left rail → Color and Paint Selection → Select By Color. Select using color similarity. Availability depends on the selected layer.

Magic Wand

Magic Wand

Left rail → Color and Paint Selection → Magic Wand. Select a region by color. Availability depends on the selected layer.

Smart Select

Smart Select

Left rail → Color and Paint Selection → Smart Select. Select an object using an AI model. Availability depends on the selected layer. Open instructions

Select by Drawing

Select by Drawing

Left rail → Color and Paint Selection → Select by Drawing. Paint selection coverage. Availability depends on the selected layer. Open instructions

Line Tool

Line Tool

Left rail → Lines and Curves → Line Tool. Draw a straight segment. Availability depends on the selected layer.

Curve Tool

Curve Tool

Left rail → Lines and Curves → Curve Tool. Build a curved segment. Availability depends on the selected layer.

Rectangle Tool

Rectangle Tool

Left rail → Geometric Shapes → Rectangle Tool. Draw a rectangular shape. Availability depends on the selected layer.

Ellipse Tool

Ellipse Tool

Left rail → Geometric Shapes → Ellipse Tool. Draw an oval shape. Availability depends on the selected layer.

Isometric Box Tool

Isometric Box Tool

Left rail → Geometric Shapes → Isometric Box Tool. Construct an isometric box. Availability depends on the selected layer.

Move

Move

Left rail → Move (standalone button). Move artwork content. Availability depends on the selected layer.

Pan

Pan

Left rail → View → Pan. Move your view of the canvas. Availability depends on the selected layer.

Zoom

Zoom

Left rail → View → Zoom. Enlarge/shrink your view. Availability depends on the selected layer.

Crop

Crop

Left rail → Crop (standalone button). Change canvas bounds. Availability depends on the selected layer.

Text

Text

Left rail → Text (standalone button). Place text on drawable artwork. Availability depends on the selected layer.

Contextual Heal

Contextual Heal

Left rail → Healing and Fill → Contextual Heal. Sample structure and adapt its colors. Requires an editable pixel layer. Open instructions

Exact Clone

Exact Clone

Left rail → Healing and Fill → Exact Clone. Copy sampled pixels exactly. Requires an editable pixel layer. Open instructions

Mixel Heal

Mixel Heal

Left rail → Healing and Fill → Mixel Heal. Clean supported edge fringes locally. Requires an editable pixel layer. Open instructions

Content-Aware Fill

Content-Aware Fill

Left rail → Healing and Fill → Content-Aware Fill. Paint a mask for model-based repair. Requires an editable pixel layer. Open instructions

Pixel Tools

Pixel Tools

Left rail → Image Processing → Pixel Tools. Pixelate or repair the current frame. Availability depends on the selected layer. Open instructions

Palette Tools

Palette Tools

Left rail → Image Processing → Palette Tools. Reduce or transfer colors. Availability depends on the selected layer. Open instructions

Background Removal

Background Removal

Left rail → Image Processing → Background Removal. Remove the background with a model. Availability depends on the selected layer. Open instructions

Tiles Property Painter

Tiles Property Painter

Left rail → Tiles Property Painter (standalone button). Paint terrain properties on a tilemap layer. Requires a tilemap layer. Open instructions

3D Shape Edit

3D Shape Edit

Left rail → 3D Shape Edit (standalone button). Edit objects on a 3D layer. Requires a 3D layer.

Text to Image

Text to Image launcher

Click Text to Image in the left AI rail or the AI tab on the right. Choose the location in AI → Preferences. Open instructions

Image to Image

Image to Image launcher

Click Image to Image in the left AI rail or the AI tab on the right. Choose the location in AI → Preferences. Open instructions

In / Outpaint

In / Outpaint launcher

Click In / Outpaint in the left AI rail or the AI tab on the right. Choose the location in AI → Preferences. Open instructions

ControlNet

ControlNet launcher

Click ControlNet in the left AI rail or the AI tab on the right. Choose the location in AI → Preferences. Open instructions

AI Edit

AI Edit launcher

Click AI Edit in the left AI rail or the AI tab on the right. Choose the location in AI → Preferences. Open instructions

Animate Anything

Animate Anything launcher

Click Animate Anything in the left AI rail or the AI tab on the right. Choose the location in AI → Preferences. Open instructions

Hosted APIs

Hosted APIs launcher

Click Hosted APIs in the left AI rail or the AI tab on the right. Choose the location in AI → Preferences. Open instructions

Tileset Editor

Tileset Editor launcher

Click Tileset Editor in the left AI rail or the AI tab on the right. Choose the location in AI → Preferences. Open instructions

Generation History

Generation History

Below the AI launcher icons. Click to reopen results from previous runs. Review and import instructions